Multiplayer campaign

Внимание

This mode is highly experimental! You will encounter bugs.

You must restart the game after playing in this mode. Otherwise, game session and the menu will likely be broken.

Starting campaign in multiplayer

  1. Host regular Quest game.
  2. Wait for all players to join.
  3. Open game console with F1 and type racoiaws (enables console commands).
  4. Disable map restrictions: set maps allow.all.
  5. Load desired campaign: load wiz01a (for Wizard), load con01a (for Conjurer), load war01a (for Warrior).
  6. Enjoy!

Known issues

  • Game saves won’t work. All your progress for this session will be lost. Use load to jump to other chapters.
  • Players likely won’t be able to reconnect. Full game restart is required (for both client and server!).
  • Other players can run around during cutscenes. If you break them - you’ll have to restart the map.
  • Death of any player will trigger the death screen and stop the campaign.

Useful commands

  • Teleport P2 to P1: tp (or tp 0).
  • Teleport P1 to P2: tpto (or tpto 0).
  • Unfreeze P1 after broken cutscene: unstuck.

Use SSH remote console to copy-paste commands.